txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------
Baddie
Enemy
BasicGoon
//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------

ability "Type_Pistol"
Ability "AttackStreaks_AgentPC"
Ability "TechnoAccessAbility"
Ability "AtlasDodge"
Ability "Dash_Attack"
Ability "AgentCoulsonHeatBeam"
Ability "IronManOldWestBeam"
Ability "Deflect"
Ability "CoulsonTargeting"
Ability "AddMaskWhenUnderWater"
Ability "CharInstToTextureIdleAnimOverrideAbility" ( Idle1Anim = "Idle", Idle2Anim = "Idle2", Idle3Anim = "Idle", Idle4Anim = "Idle2" )
Ability "AudioReactionDataAgentCoulsonVOX"
Ability "CharacterCardCharHeightAbility" ( OffsetX = 0.0, OffsetY = 0.0, OffsetZ = 0.0, CharHeight = 0.39, ZoomMultiplier = 1.1 )
//------------------------------------------------------------------------
// Character Attributes
//------------------------------------------------------------------------
ability "ATTRIBUTE_TARGET"
ability "ATTRIBUTE_HEAT"
//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items
default_item "Coulson_MegaGun" always_got away
default_item "Agent_Coulson_Gun" always_got away
default_item "AGENT_COULSON_SHIELD" always_got away

//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------

vfxlevel_override "VFX_AgentCoulson"
vfxlevel_override "VFX_IronManOldWest" Extra_Slot1
StreakInitializationData
	life 0.15
	WidthScale 1
	Colour 100 100 100 100
	MaterialScene "VFX_AgentCoulson"
	MaterialSpecial "vAgentPC_Streaks_Ob1"
EndStreakData